If you know how to draw rocks then you will always have a subject. The bird flew away, the deer were hiding, and you missed the wildflower bloom. However, the rocks are still there and they probably won’t go anywhere for a million years. Whether you are in a park or at home you probably have access to rocks. Kids love rocks too! So let’s dive right in.
How to Draw Rocks in 5 Steps:
- First, set a goal for your session. Are you trying to teach your kids about geology? Are you trying to relax with watercolor? Or maybe you want to get better at realistic rendering of 3D objects with pen and ink. Once you have a goal in mind it is easier to stay on track.
- Next, start SMALL! Regardless of your patience and your art skills biting off too big of a rock is going to hurt. Start practicing on little rocks. You can even bring a few home and have them on your desk to practice.
- Third, simplify your rock into basic shapes. Can you draw a 3D cube? If so, you can draw a rock. Start looking for the basic planes that make up the rock. If you are at home use a single strong light source on the rock. This lighting will help you see the simplified planes. Planes are the flat sides. Once you understand planes and how they relate to shadows you are ready to move on.
- Next, try drawing a diagram. Your last drawing was meant to be a realistic illusion of volume, however your diagram is meant to highlight information. Have you ever seen geology cross sections before? If so, you know that they look like a slice of cake. What information or story are you interested in? How can you diagram your rock using arrows and labels?
- Lastly, try using color swatches and texture panels to experiment. Instead of trying to show 3D, diagram info, texture, and color all in one drawing try separating these. By doing little watercolor or gouache swatches you will have better luck. If you combine everything in a single drawing it is really hard.
Are you tired of drawing rocks and want to do a landscape? Check out this post.
If you want to get better at rendering check out this video by Alphonso Dunn